Search found 1226 matches

by Tectu
Wed Mar 18, 2015 8:10 am
Forum: User Projects
Topic: Em::Blocks project template
Replies: 51
Views: 31134

Re: Em::Blocks project template

I managed to build a ChibiOS/RT 3.x and uGFX 2.2 project for the STM32F429i-Discovery using external Makefiles but I couldn't try it out yet. Just so you know that there is some progress.
Sorry for the long delays.


~ Tectu
by Tectu
Sun Mar 15, 2015 11:15 pm
Forum: General Support
Topic: Menu implementation in ChibiOS. Need advice.
Replies: 4
Views: 2982

Re: Menu implementation in ChibiOS. Need advice.

As Giovanni already mentioned multi-threaded GUIs are a really bad idea. No matter how complex the GUI, it should always be a single thread. Even very big and well known libraries such as the Qt library are single-threaded. Note that (in case of you're using it) uGFX itself uses just one thread for ...
by Tectu
Sun Mar 15, 2015 10:57 am
Forum: User Projects
Topic: Em::Blocks project template
Replies: 51
Views: 31134

Re: Em::Blocks project template

Sure, I guess it would just be a matter of 20 minutes. The problem is that I am a very busy man and ChibiOS/RT is sadly not my priority number one.
I will not have time until Wednesday but if it is really that important for you I will try to get it done then.


~ Tectu
by Tectu
Sat Mar 14, 2015 10:24 am
Forum: User Projects
Topic: Em::Blocks project template
Replies: 51
Views: 31134

Re: Em::Blocks project template

I wanted to set up the project and give it a go but sadly I run into some Em::Blocks problem that I couldn't resolve yet (due to time issues). I'm sorry.


~ Tectu
by Tectu
Fri Mar 13, 2015 7:31 pm
Forum: Development and Feedback
Topic: [POLL] ChibiOS 3.0, complete enough for release?
Replies: 6
Views: 3831

Re: [POLL] ChibiOS 3.0, complete enough for release?

I have to admit that I myself did not use ChibiOS/RT 3.0 in a real personal project so far. However, I have had many experiences with it due to the work on uGFX. So far I did never experience any issues and everything worked very well. Furthermore I can tell that most uGFX users that use ChibiOS/RT ...
by Tectu
Sun Mar 01, 2015 12:46 am
Forum: User Projects
Topic: Em::Blocks project template
Replies: 51
Views: 31134

Re: Em::Blocks project template

Wow, that's a wish list :D I'll see what I can do. Obviously my primary focus is on providing examples using both ChibiOS/RT and uGFX to drive displays. However, to get there I have to build some project templates and blinking LED examples myself first anyway. I can share those without any problems....
by Tectu
Sat Feb 28, 2015 12:58 pm
Forum: User Projects
Topic: Em::Blocks project template
Replies: 51
Views: 31134

Re: Em::Blocks project template

Chudik wrote:That would be great!!! I hope there will be projects for ChibiOS v.3.0 too.

Anything special you would like to see? I have most of the common ST & Olimex boards here.


~ Tectu
by Tectu
Fri Feb 27, 2015 8:10 pm
Forum: User Projects
Topic: Em::Blocks project template
Replies: 51
Views: 31134

Re: Em::Blocks project template

Hello Gerard! I am very ashamed and confused at the same time. Since when is this feature there? If this feature works nicely I will totally move to Em::Blocks to do 100% of my embedded development. Therefore I will provide a ton of ChibiOS/RT + uGFX examples and demo projects within the following w...
by Tectu
Mon Feb 23, 2015 6:22 pm
Forum: STM32 Support
Topic: STM32F429I-Disco with SDCard
Replies: 11
Views: 5999

Re: STM32F429I-Disco with SDCard

I can't find anything in the documentation provided here http://www.st.com/web/catalog/tools/FM116/SC959/SS1532/PF259090 . When you decide to use SDIO (which I highly recommend as it is the standard) then you don't have a choice. There is only one set of SDC pins on the STM32. When you want to use ...
by Tectu
Mon Feb 23, 2015 5:56 pm
Forum: STM32 Support
Topic: STM32F429I-Disco with SDCard
Replies: 11
Views: 5999

Re: STM32F429I-Disco with SDCard

If you're interested: As soon as your SD card is working inside of the ChibiOS/RT framework you can use the GFILE module of the uGFX library to easily handle your files. Most uGFX items provide a highlevel GFILE API that makes it super easy to display images, save and restore calibration data etc. ~...

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